Fixes to Windows build in liu of the move to using just std::streams.

This commit is contained in:
Robert Osfield
2001-12-14 23:18:28 +00:00
parent b1f478e5d2
commit 478274ae7d
67 changed files with 533 additions and 528 deletions

View File

@@ -117,12 +117,12 @@ bool FltFile::readFile(const std::string& fileName)
if (!fin.open(newFileName)) return NULL;
}
osg::notify(osg::INFO) << "Loading " << fileName << " ... " << endl;
osg::notify(osg::INFO) << "Loading " << fileName << " ... " << std::endl;
Record* pRec = fin.readCreateRecord(this);
if (pRec == NULL)
{
osg::notify(osg::WARN) << "File not found " << fileName << endl;
osg::notify(osg::WARN) << "File not found " << fileName << std::endl;
return false;
}
@@ -161,7 +161,7 @@ void FltFile::readExternals()
MaterialPool* pMaterialPool = NULL;
std::string filename(pSExternal->szPath);
osg::notify(osg::INFO) << "External=" << filename << endl;
osg::notify(osg::INFO) << "External=" << filename << std::endl;
if (rec.getFlightVersion() > 13)
{