Fixes to Windows build in liu of the move to using just std::streams.

This commit is contained in:
Robert Osfield
2001-12-14 23:18:28 +00:00
parent b1f478e5d2
commit 478274ae7d
67 changed files with 533 additions and 528 deletions

View File

@@ -72,13 +72,13 @@ bool Depth_writeLocalData(const Object& obj,Output& fw)
{
const Depth& depth = static_cast<const Depth&>(obj);
fw.indent() << "function " << Depth_getFuncStr(depth.getFunction()) << endl;
fw.indent() << "function " << Depth_getFuncStr(depth.getFunction()) << std::endl;
fw.indent() << "writeMask ";
if (depth.getWriteMask()) fw << "TRUE" << endl;
else fw << "TRUE" << endl;
if (depth.getWriteMask()) fw << "TRUE" << std::endl;
else fw << "TRUE" << std::endl;
fw.indent() << "range " << depth.getZNear() << " " << depth.getZFar() << endl;
fw.indent() << "range " << depth.getZNear() << " " << depth.getZFar() << std::endl;
return true;
}