Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object.
Moved the #defines into new include/osg/GLDefines Converted all GL2Extensions usage to GLExtensions usage git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14593 16af8721-9629-0410-8352-f15c8da7e697
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@@ -94,7 +94,7 @@ int main( int argc, char **argv )
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contextID<osg::DisplaySettings::instance()->getMaxNumberOfGraphicsContexts();
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++contextID)
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{
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osg::GL2Extensions* textExt = osg::GL2Extensions::Get(contextID,false);
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osg::GLExtensions* textExt = osg::GLExtensions::Get(contextID,false);
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if (textExt)
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{
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if (!textExt->isMultiTexturingSupported)
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