Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object.

Moved the #defines into new include/osg/GLDefines
Converted all GL2Extensions usage to GLExtensions usage


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14593 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2014-12-10 10:38:12 +00:00
parent 09205544b7
commit 485709f708
66 changed files with 1355 additions and 155 deletions

View File

@@ -331,7 +331,7 @@ class OSG_EXPORT Program : public osg::StateAttribute
/** Pointer to our parent Program */
const Program* _program;
/** Pointer to this context's extension functions */
osg::ref_ptr<GL2Extensions> _extensions;
osg::ref_ptr<GLExtensions> _extensions;
/** Handle to the actual OpenGL glProgram */
GLuint _glProgramHandle;
/** Does our glProgram need to be linked? */
@@ -342,7 +342,7 @@ class OSG_EXPORT Program : public osg::StateAttribute
bool _loadedBinary;
const unsigned int _contextID;
/** Does the glProgram handle belongs to this class? */
bool _ownsProgramHandle;