Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object.

Moved the #defines into new include/osg/GLDefines
Converted all GL2Extensions usage to GLExtensions usage


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14593 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2014-12-10 10:38:12 +00:00
parent 09205544b7
commit 485709f708
66 changed files with 1355 additions and 155 deletions

View File

@@ -15,7 +15,7 @@
#define OSG_STATE 1
#include <osg/Export>
#include <osg/GL2Extensions>
#include <osg/GLExtensions>
#include <osg/StateSet>
#include <osg/Matrix>
#include <osg/Uniform>
@@ -1941,7 +1941,7 @@ class OSG_EXPORT State : public Referenced
DrawArraysInstancedProc _glDrawArraysInstanced;
DrawElementsInstancedProc _glDrawElementsInstanced;
osg::ref_ptr<GL2Extensions> _gl2Extentsions;
osg::ref_ptr<GLExtensions> _glExtensions;
unsigned int _dynamicObjectCount;
osg::ref_ptr<DynamicObjectRenderingCompletedCallback> _completeDynamicObjectRenderingCallback;
@@ -2777,8 +2777,8 @@ inline bool State::setActiveTextureUnit( unsigned int unit )
}
// forward declare speciailization of State::get() method
template<> inline GL2Extensions* State::get<GL2Extensions>() { return _gl2Extentsions.get(); }
template<> inline const GL2Extensions* State::get<GL2Extensions>() const { return _gl2Extentsions.get(); }
template<> inline GLExtensions* State::get<GLExtensions>() { return _glExtensions.get(); }
template<> inline const GLExtensions* State::get<GLExtensions>() const { return _glExtensions.get(); }
}