Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object.

Moved the #defines into new include/osg/GLDefines
Converted all GL2Extensions usage to GLExtensions usage


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14593 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2014-12-10 10:38:12 +00:00
parent 09205544b7
commit 485709f708
66 changed files with 1355 additions and 155 deletions

View File

@@ -121,7 +121,7 @@ class OSG_EXPORT TextureBuffer : public Texture
_id(0),
_usageHint(usageHint)
{
_extensions = osg::GL2Extensions::Get(contextID, true);
_extensions = osg::GLExtensions::Get(contextID, true);
}
void bindBuffer(GLenum target);
@@ -134,7 +134,7 @@ class OSG_EXPORT TextureBuffer : public Texture
public:
GLuint _id;
GLenum _usageHint;
osg::GL2Extensions* _extensions;
osg::GLExtensions* _extensions;
};
typedef osg::buffered_object<osg::ref_ptr<TextureBufferObject> > TextureBufferObjectList;