Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object.

Moved the #defines into new include/osg/GLDefines
Converted all GL2Extensions usage to GLExtensions usage


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14593 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2014-12-10 10:38:12 +00:00
parent 09205544b7
commit 485709f708
66 changed files with 1355 additions and 155 deletions

View File

@@ -38,7 +38,7 @@ Capabilityi::~Capabilityi()
void Enablei::apply(State& state) const
{
const GL2Extensions* extensions = state.get<GL2Extensions>();
const GLExtensions* extensions = state.get<GLExtensions>();
if (extensions->glEnablei)
{
OSG_INFO<<"extensions->glEnablei("<<_capability<<", "<<_index<<")"<<std::endl;
@@ -52,7 +52,7 @@ void Enablei::apply(State& state) const
void Disablei::apply(State& state) const
{
const GL2Extensions* extensions = state.get<GL2Extensions>();
const GLExtensions* extensions = state.get<GLExtensions>();
if (extensions->glDisablei)
{
OSG_INFO<<"extensions->glDisablei("<<_capability<<", "<<_index<<")"<<std::endl;