Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object.

Moved the #defines into new include/osg/GLDefines
Converted all GL2Extensions usage to GLExtensions usage


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14593 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2014-12-10 10:38:12 +00:00
parent 09205544b7
commit 485709f708
66 changed files with 1355 additions and 155 deletions

View File

@@ -1053,7 +1053,7 @@ void Image::readImageFromCurrentTexture(unsigned int contextID, bool copyMipMaps
#if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE)
// OSG_NOTICE<<"Image::readImageFromCurrentTexture()"<<std::endl;
const osg::GL2Extensions* extensions = osg::GL2Extensions::Get(contextID,true);
const osg::GLExtensions* extensions = osg::GLExtensions::Get(contextID,true);
GLboolean binding1D = GL_FALSE, binding2D = GL_FALSE, binding3D = GL_FALSE, binding2DArray = GL_FALSE, bindingCubeMap = GL_FALSE;