Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object.

Moved the #defines into new include/osg/GLDefines
Converted all GL2Extensions usage to GLExtensions usage


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14593 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2014-12-10 10:38:12 +00:00
parent 09205544b7
commit 485709f708
66 changed files with 1355 additions and 155 deletions

View File

@@ -51,7 +51,7 @@ int SampleMaski::compare(const StateAttribute& sa) const
void SampleMaski::apply(State& state) const
{
// get "per-context" extensions
const GL2Extensions* extensions = state.get<GL2Extensions>();
const GLExtensions* extensions = state.get<GLExtensions>();
if ( (extensions->isTextureMultisampleSupported) || (extensions->isOpenGL32upported) || (extensions->isSampleMaskiSupported) )
{