Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object.

Moved the #defines into new include/osg/GLDefines
Converted all GL2Extensions usage to GLExtensions usage


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14593 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2014-12-10 10:38:12 +00:00
parent 09205544b7
commit 485709f708
66 changed files with 1355 additions and 155 deletions

View File

@@ -86,7 +86,7 @@ void Texture2DMultisample::apply(State& state) const
{
// current OpenGL context.
const unsigned int contextID = state.getContextID();
const GL2Extensions* extensions = state.get<GL2Extensions>();
const GLExtensions* extensions = state.get<GLExtensions>();
if (!extensions->isTextureMultisampledSupported)
{
OSG_INFO<<"Texture2DMultisample not supoorted."<<std::endl;