Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object.

Moved the #defines into new include/osg/GLDefines
Converted all GL2Extensions usage to GLExtensions usage


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14593 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2014-12-10 10:38:12 +00:00
parent 09205544b7
commit 485709f708
66 changed files with 1355 additions and 155 deletions

View File

@@ -56,7 +56,7 @@ void VertexProgram::flushDeletedVertexProgramObjects(unsigned int contextID,doub
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedVertexProgramObjectCache);
const GL2Extensions* extensions = GL2Extensions::Get(contextID,true);
const GLExtensions* extensions = GLExtensions::Get(contextID,true);
VertexProgramObjectList& vpol = s_deletedVertexProgramObjectCache[contextID];
@@ -127,7 +127,7 @@ void VertexProgram::apply(State& state) const
{
#ifdef OSG_GL_FIXED_FUNCTION_AVAILABLE
const GL2Extensions* extensions = state.get<GL2Extensions>();
const GLExtensions* extensions = state.get<GLExtensions>();
if (!extensions->isVertexProgramSupported)
return;