Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object.

Moved the #defines into new include/osg/GLDefines
Converted all GL2Extensions usage to GLExtensions usage


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14593 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2014-12-10 10:38:12 +00:00
parent 09205544b7
commit 485709f708
66 changed files with 1355 additions and 155 deletions

View File

@@ -838,7 +838,7 @@ void PrecipitationEffect::PrecipitationDrawable::drawImplementation(osg::RenderI
if (!_geometry) return;
const osg::GL2Extensions* extensions = renderInfo.getState()->get<osg::GL2Extensions>();
const osg::GLExtensions* extensions = renderInfo.getState()->get<osg::GLExtensions>();
// save OpenGL matrices
glPushMatrix();