Code readability improvements

This commit is contained in:
OpenSceneGraph git repository
2017-11-11 12:58:52 +00:00
committed by GitHub
parent 8e55ed5923
commit 4977939c05

View File

@@ -50,6 +50,7 @@ void VertexInfluenceMap::normalize(unsigned int numvert)
}
}
unsigned int vertid = 0;
for(std::vector<PerVertWeights >::iterator itvert = localstore.begin();
itvert != localstore.end();
@@ -64,7 +65,9 @@ void VertexInfluenceMap::normalize(unsigned int numvert)
{
float mult = 1.0/weights.first;
for (std::vector<float*>::iterator itf = weights.second.begin(); itf != weights.second.end(); ++itf)
{
**itf *= mult;
}
}
}
@@ -86,7 +89,10 @@ void VertexInfluenceMap::cullInfluenceCountPerVertex(unsigned int numbonepervert
{
OSG_WARN << "VertexInfluenceSet::cullInfluenceCountPerVertex warning vertex " << inf.first << " is not assigned to a bone" << std::endl;
}
else if(inf.second>minweight)tempVec2Bones[inf.first].insert(BoneWeight(bonename, inf.second));
else if(inf.second>minweight)
{
tempVec2Bones[inf.first].insert(BoneWeight(bonename, inf.second));
}
}
}
this->clear();
@@ -99,7 +105,10 @@ void VertexInfluenceMap::cullInfluenceCountPerVertex(unsigned int numbonepervert
if(renormalize)
{
for(BoneWeightOrdered::iterator bwit = bwset.begin(); bwit != bwset.end(); ++bwit)
{
sum += bwit->second;
}
if(sum > 1e-4)
{
sum = 1.0f/sum;
@@ -119,7 +128,6 @@ void VertexInfluenceMap::cullInfluenceCountPerVertex(unsigned int numbonepervert
inf.push_back(VertexIndexWeight(mapit->first,bwit->second));
inf.setName(bwit->first);
}
}
}
}
@@ -134,6 +142,7 @@ void VertexInfluenceMap::computePerVertexInfluenceList(std::vector<BoneWeightLis
{
OSG_WARN << "VertexInfluenceMap::computePerVertexInfluenceList contains unamed bone IndexWeightList" << std::endl;
}
for(IndexWeightList::const_iterator infit = inflist.begin(); infit != inflist.end(); ++infit)
{
const VertexIndexWeight &iw = *infit;
@@ -147,13 +156,13 @@ void VertexInfluenceMap::computePerVertexInfluenceList(std::vector<BoneWeightLis
// sort by name and weight
struct SortByNameAndWeight : public std::less<BoneWeight>
{
bool operator()(const BoneWeight& b0,
const BoneWeight& b1) const
bool operator()(const BoneWeight& b0, const BoneWeight& b1) const
{
if (b0.first < b1.first)
return true;
else if (b0.first > b1.first)
return false;
return (b0.second < b1.second);
}
};
@@ -193,16 +202,22 @@ void VertexInfluenceMap::computeMinimalVertexGroupList(std::vector<VertexGroup>&
BoneWeightList &boneweightlist = *it;
// sort the vector to have a consistent key
std::sort(boneweightlist.begin(), boneweightlist.end(), SortByNameAndWeight());
// we use the vector<BoneWeight> as key to differentiate group
UnifyBoneGroup::iterator result = unifyBuffer.find(boneweightlist);
if (result == unifyBuffer.end())
{
unifyBuffer[boneweightlist].setBoneWeights(boneweightlist);
}
unifyBuffer[boneweightlist].vertIDs().push_back(vertexID);
}
if(vertex2Bones.size() == unifyBuffer.size())
{
OSG_WARN << "VertexInfluenceMap::computeMinimalVertexGroupList is useless no duplicate VertexGroup" << std::endl;
}
uniqVertexGroupList.reserve(unifyBuffer.size());
for (UnifyBoneGroup::iterator it = unifyBuffer.begin(); it != unifyBuffer.end(); ++it)
{
@@ -234,10 +249,13 @@ void CollectRigVisitor::apply(osg::Geometry& node)
_map.push_back(rig);
}
bool recursiveisUsefull( Bone* bone, std::set<std::string> foundnames) {
for(unsigned int i=0; i<bone->getNumChildren(); ++i) {
bool recursiveisUsefull( Bone* bone, std::set<std::string> foundnames)
{
for(unsigned int i=0; i<bone->getNumChildren(); ++i)
{
Bone* child = dynamic_cast< Bone* >(bone->getChild(i));
if(child){
if(child)
{
if( foundnames.find(child->getName()) != foundnames.end() )
return true;
if( recursiveisUsefull(child,foundnames) )
@@ -262,16 +280,20 @@ void VertexInfluenceMap::removeUnexpressedBones(Skeleton &skel) const
Bone* child, *par;
std::set<std::string> usebones;
for(RigList::iterator rigit = rigs.begin(); rigit != rigs.end(); ++rigit) {
for(RigList::iterator rigit = rigs.begin(); rigit != rigs.end(); ++rigit)
{
for(VertexInfluenceMap::iterator mapit = (*rigit)->getInfluenceMap()->begin();
mapit != (*rigit)->getInfluenceMap()->end();
++mapit) {
mapit != (*rigit)->getInfluenceMap()->end();
++mapit)
{
usebones.insert((*mapit).first);
}
}
for(BoneMap::iterator bmit = boneMap.begin(); bmit != boneMap.end();) {
if(usebones.find(bmit->second->getName()) == usebones.end()) {
for(BoneMap::iterator bmit = boneMap.begin(); bmit != boneMap.end();)
{
if(usebones.find(bmit->second->getName()) == usebones.end())
{
if( !(par = bmit->second->getBoneParent()) )
{
++bmit;
@@ -280,7 +302,8 @@ void VertexInfluenceMap::removeUnexpressedBones(Skeleton &skel) const
Bone * bone2rm = bmit->second.get();
if( recursiveisUsefull(bone2rm,usebones)) {
if( recursiveisUsefull(bone2rm,usebones))
{
++bmit;
continue;
}
@@ -301,7 +324,9 @@ void VertexInfluenceMap::removeUnexpressedBones(Skeleton &skel) const
}
}
for(unsigned int i=0; i<nodes.size(); ++i)
{
bone2rm->removeChild(nodes[i]);
}
par->removeChild(bone2rm);
///rebuild bonemap after bone removal
@@ -311,8 +336,10 @@ void VertexInfluenceMap::removeUnexpressedBones(Skeleton &skel) const
bmit = boneMap.begin();
}
else ++bmit;
else
{
++bmit;
}
}
OSG_WARN<<"Number of bone removed "<<removed<<std::endl;
}