addShader fix

This commit is contained in:
Remo E
2017-09-22 08:39:38 +02:00
committed by GitHub
parent b6bb0caf8d
commit 49c336e514

View File

@@ -204,14 +204,14 @@ osg::StateSet* Text::createStateSet()
OSG_NOTICE<<"Using shaders/text_greyscale.frag"<<std::endl;
#include "shaders/text_greyscale_frag.cpp"
program->addShader(osgDB::readRefShaderFileWithFallback(osg::Shader::VERTEX, "shaders/text_greyscale.frag", text_greyscale_frag));
program->addShader(osgDB::readRefShaderFileWithFallback(osg::Shader::FRAGMENT, "shaders/text_greyscale.frag", text_greyscale_frag));
}
else
{
OSG_NOTICE<<"Using shaders/text_sdf.frag"<<std::endl;
#include "shaders/text_sdf_frag.cpp"
program->addShader(osgDB::readRefShaderFileWithFallback(osg::Shader::VERTEX, "shaders/text_sdf.frag", text_sdf_frag));
program->addShader(osgDB::readRefShaderFileWithFallback(osg::Shader::FRAGMENT, "shaders/text_sdf.frag", text_sdf_frag));
}
return stateset.release();