Introduce new osgGA::Event and osgGA::EventHandler base classes that the old GUIEventAdapter and GUIEventHandler now subclass from.
The new osgGA::Event is written to support more generic events than the original GUIEventAdapter which are written for keyboard and mouse events.
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@@ -1,14 +1,14 @@
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/* -*-c++-*-
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/* -*-c++-*-
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* Copyright (C) 2008 Cedric Pinson <cedric.pinson@plopbyte.net>
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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@@ -84,7 +84,7 @@ struct ExampleTimelineUsage : public osgGA::GUIEventHandler
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_scratchNose->setLoop(1); // one time
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// add the main loop at priority 0 at time 0.
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osgAnimation::Timeline* tml = _manager->getTimeline();
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tml->play();
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tml->addActionAt(0.0, _mainLoop.get(), 0);
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@@ -139,21 +139,12 @@ struct ExampleTimelineUsage : public osgGA::GUIEventHandler
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}
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_releaseKey = false;
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}
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traverse(node, nv);
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}
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else
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{
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osgGA::EventVisitor* ev = dynamic_cast<osgGA::EventVisitor*>(nv);
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if (ev && ev->getActionAdapter() && !ev->getEvents().empty())
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{
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for(osgGA::EventQueue::Events::iterator itr = ev->getEvents().begin();
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itr != ev->getEvents().end();
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++itr)
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{
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handleWithCheckAgainstIgnoreHandledEventsMask(*(*itr), *(ev->getActionAdapter()), node, nv);
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}
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}
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}
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traverse(node, nv);
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osgGA::GUIEventHandler::operator()(node, nv);
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}
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}
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};
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@@ -168,7 +159,7 @@ int main (int argc, char* argv[])
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osgViewer::Viewer viewer(psr);
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std::string file = "nathan.osg";
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if(argc >= 2)
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if(argc >= 2)
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file = psr[1];
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// replace the manager
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@@ -178,7 +169,7 @@ int main (int argc, char* argv[])
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return 1;
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}
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osgAnimation::AnimationManagerBase* animationManager = dynamic_cast<osgAnimation::AnimationManagerBase*>(root->getUpdateCallback());
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if(!animationManager)
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if(!animationManager)
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{
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osg::notify(osg::FATAL) << "Did not find AnimationManagerBase updateCallback needed to animate elements" << std::endl;
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return 1;
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@@ -186,22 +177,22 @@ int main (int argc, char* argv[])
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osg::ref_ptr<osgAnimation::TimelineAnimationManager> tl = new osgAnimation::TimelineAnimationManager(*animationManager);
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root->setUpdateCallback(tl.get());
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ExampleTimelineUsage* callback = new ExampleTimelineUsage(tl.get());
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root->setEventCallback(callback);
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root->getUpdateCallback()->addNestedCallback(callback);
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// add the state manipulator
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viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
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// add the thread model handler
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viewer.addEventHandler(new osgViewer::ThreadingHandler);
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// add the window size toggle handler
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viewer.addEventHandler(new osgViewer::WindowSizeHandler);
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// add the stats handler
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viewer.addEventHandler(new osgViewer::StatsHandler);
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