Introduce new osgGA::Event and osgGA::EventHandler base classes that the old GUIEventAdapter and GUIEventHandler now subclass from.
The new osgGA::Event is written to support more generic events than the original GUIEventAdapter which are written for keyboard and mouse events.
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52
include/osgGA/Event
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52
include/osgGA/Event
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2013 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGGA_EVENT
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#define OSGGA_EVENT 1
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#include <osgGA/Export>
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#include <osg/Object>
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namespace osgGA {
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// forward declare
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class GUIEventAdapter;
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/** Base Event class.*/
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class OSGGA_EXPORT Event : public osg::Object
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{
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public:
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Event();
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Event(const Event& rhs, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgGA, Event);
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virtual GUIEventAdapter* asGUIEventAdapter() { return 0; }
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virtual const GUIEventAdapter* asGUIEventAdapter() const { return 0; }
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/** set time in seconds of event. */
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void setTime(double time) { _time = time; }
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/** get time in seconds of event. */
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double getTime() const { return _time; }
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protected:
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virtual ~Event() {}
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double _time;
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};
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}
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#endif
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