Introduce new osgGA::Event and osgGA::EventHandler base classes that the old GUIEventAdapter and GUIEventHandler now subclass from.

The new osgGA::Event is written to support more generic events than the original GUIEventAdapter which are written for keyboard and mouse events.
This commit is contained in:
Robert Osfield
2013-10-25 14:54:15 +00:00
parent 2025c511f0
commit 4a660f6266
37 changed files with 511 additions and 397 deletions

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@@ -48,8 +48,6 @@ class OSGPRESENTATION_EXPORT KeyEventHandler : public osgGA::GUIEventHandler
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa, osg::Object* object, osg::NodeVisitor* nv);
virtual void accept(osgGA::GUIEventHandlerVisitor& v);
virtual void getUsage(osg::ApplicationUsage& usage) const;
void doOperation();

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@@ -45,8 +45,6 @@ class OSGPRESENTATION_EXPORT PickEventHandler : public osgGA::GUIEventHandler
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa, osg::Object* object, osg::NodeVisitor* nv);
virtual void accept(osgGA::GUIEventHandlerVisitor& v);
virtual void getUsage(osg::ApplicationUsage& usage) const;
void doOperation();

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@@ -254,11 +254,6 @@ public:
void set(osg::Node* model);
virtual void accept(osgGA::GUIEventHandlerVisitor& v) { v.visit(*this); }
/** Event traversal node callback method.*/
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv);
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&);
virtual void getUsage(osg::ApplicationUsage& usage) const;