From 4a8c090bf84ed245215b05616c043545625f064b Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Mon, 19 Jul 2004 09:39:58 +0000 Subject: [PATCH] Lowered level of debugging message --- src/osgGA/TerrainManipulator.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/osgGA/TerrainManipulator.cpp b/src/osgGA/TerrainManipulator.cpp index 51e0fb37c..27b1a1294 100644 --- a/src/osgGA/TerrainManipulator.cpp +++ b/src/osgGA/TerrainManipulator.cpp @@ -235,7 +235,7 @@ void TerrainManipulator::setByMatrix(const osg::Matrixd& matrix) osgUtil::IntersectVisitor::HitList& hitList = iv.getHitList(segLookVector.get()); if (!hitList.empty()) { - notify(NOTICE) << "Hit terrain ok A"<< std::endl; + notify(INFO) << "Hit terrain ok A"<< std::endl; osg::Vec3d ip = hitList.front().getWorldIntersectPoint(); _center = ip; @@ -272,7 +272,7 @@ void TerrainManipulator::setByMatrix(const osg::Matrixd& matrix) osgUtil::IntersectVisitor::HitList& hitList = iv.getHitList(segLookVector.get()); if (!hitList.empty()) { - notify(NOTICE) << "Hit terrain ok B"<< std::endl; + notify(INFO) << "Hit terrain ok B"<< std::endl; osg::Vec3d ip = hitList.front().getWorldIntersectPoint(); _center = ip; @@ -311,7 +311,7 @@ void TerrainManipulator::computePosition(const osg::Vec3d& eye,const osg::Vec3d& _distance = lv.length(); _center = center; - osg::notify(osg::NOTICE) << "In compute"<< std::endl; + osg::notify(osg::INFO) << "In compute"<< std::endl; if (_node.valid()) {