Restructed the way that GlyphTexture is set up to better support control of osgText::ShaderTechnique from osgText::Text

This commit is contained in:
Robert Osfield
2017-10-23 14:50:35 +01:00
parent 817b6601d2
commit 4b295c46d1
8 changed files with 147 additions and 139 deletions

View File

@@ -29,12 +29,6 @@ DefaultFont::DefaultFont()
_minFilterHint = osg::Texture::LINEAR_MIPMAP_LINEAR;
_magFilterHint = osg::Texture::LINEAR;
char *ptr;
if ((ptr = getenv("OSG_SDF_TEXT")) != 0)
{
_shaderTechnique = osgText::ALL_FEATURES;
}
constructGlyphs();
}