Implementated experimental reuse of PBO's after download

This commit is contained in:
Robert Osfield
2011-02-07 14:19:58 +00:00
parent e0924886bd
commit 4b4754c3cf
5 changed files with 49 additions and 7 deletions

View File

@@ -1958,6 +1958,13 @@ void Texture::applyTexImage2D_load(State& state, GLenum target, const Image* ima
if (pbo)
{
state.unbindPixelBufferObject();
BufferObject* bo = image->getBufferObject();
if (bo->getCopyDataAndReleaseGLBufferObject())
{
//OSG_NOTICE<<"Release PBO"<<std::endl;
bo->releaseGLObjects(&state);
}
}
#ifdef DO_TIMING