Implemented lighter weight setting of the CurrentVertexArrayState and introduced GlobalVertexArrayState.

This commit is contained in:
Robert Osfield
2016-07-23 16:33:39 +01:00
parent 7d83d735ad
commit 4b4cd13d31
5 changed files with 21 additions and 14 deletions

View File

@@ -345,6 +345,7 @@ VertexArrayState::VertexArrayState(osg::GLExtensions* ext):
{
}
#if 0
osg::GLBufferObject* VertexArrayState::getGLBufferObject(osg::Array* array)
{
if (_ext->isBufferObjectSupported && array->getBufferObject())
@@ -356,6 +357,7 @@ osg::GLBufferObject* VertexArrayState::getGLBufferObject(osg::Array* array)
return 0;
}
}
#endif
void VertexArrayState::generateVretexArrayObject()
{