Moved osgText across to create GL_ALPHA textures instead of GL_LUMINANCE_ALPHA
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@@ -19,6 +19,7 @@
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#include <osg/Texture2D>
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#include <osg/StateSet>
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#include <osg/buffered_value>
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#include <osg/TexEnv>
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#include <osgText/Export>
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@@ -137,6 +138,8 @@ protected:
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osg::Texture::FilterMode _minFilterHint;
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osg::Texture::FilterMode _magFilterHint;
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osg::ref_ptr<osg::TexEnv > _texEnv;
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osg::ref_ptr<FontImplementation> _implementation;
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