Clean up of line endings

This commit is contained in:
Robert Osfield
2013-11-22 10:10:14 +00:00
parent 3ef97ddeea
commit 4ca088dcf9
4 changed files with 46 additions and 46 deletions

View File

@@ -38,7 +38,7 @@ class OSGSHADOW_EXPORT ShadowSettings : public osg::Object
void setComputeNearFarModeOverride(osg::CullSettings::ComputeNearFarMode cnfn) { _computeNearFearModeOverride = cnfn; }
osg::CullSettings::ComputeNearFarMode getComputeNearFarModeOverride() const { return _computeNearFearModeOverride; }
/** Set the LightNum of the light in the scene to assign a shadow for.
* Default value is -1, which signifies that shadow technique should automatically select an active light
* to assign a shadow, typically this will be the first active light found. */
@@ -67,7 +67,7 @@ class OSGSHADOW_EXPORT ShadowSettings : public osg::Object
void setMaximumShadowMapDistance(double distance) { _maximumShadowMapDistance = distance; }
double getMaximumShadowMapDistance() const { return _maximumShadowMapDistance; }
enum ShadowMapProjectionHint
{
@@ -144,4 +144,4 @@ class OSGSHADOW_EXPORT ShadowSettings : public osg::Object
}
#endif
#endif