Added ability to initializer GL vertex array object id with Geometry::compileGLObjects().
Improved the handling of buffer object state when not using VAO's
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@@ -238,6 +238,8 @@ class OSG_EXPORT Geometry : public Drawable
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bool _containsDeprecatedData;
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virtual VertexArrayState* setUpVertexArrayState(RenderInfo& renderInfo, bool usingVBOs) const;
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public:
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