Added ability to initializer GL vertex array object id with Geometry::compileGLObjects().

Improved the handling of buffer object state when not using VAO's
This commit is contained in:
Robert Osfield
2016-07-18 20:09:22 +01:00
parent 14d1483b06
commit 4d8a29b987
4 changed files with 124 additions and 45 deletions

View File

@@ -238,6 +238,8 @@ class OSG_EXPORT Geometry : public Drawable
bool _containsDeprecatedData;
virtual VertexArrayState* setUpVertexArrayState(RenderInfo& renderInfo, bool usingVBOs) const;
public: