Added a dedicated FindEGL.cmake script to help with locating the EGL.so library and header

This commit is contained in:
Robert Osfield
2016-10-14 11:06:31 +01:00
parent afb046a196
commit 4e5f0fc3a5
3 changed files with 39 additions and 8 deletions

View File

@@ -0,0 +1,33 @@
# Finds EGL header and library
#
# This script defines the following:
# EGL_FOUND // Set to TRUE if EGL is found
# EGL_INCLUDE_DIR // Parent directory of directory EGL/egl.h header.
#
# EGL_DIR can be set as an environment variable or a CMake variable,
# to the parent directory of the EGL header.
#
FIND_PATH( EGL_INCLUDE_DIR
NAMES EGL/egl.h
HINTS ENV EGL_DIR
)
FIND_LIBRARY(EGL_LIBRARY
NAMES EGL
HINTS ENV EGL_DIR
PATH_SUFFIXES lib
)
# handle the QUIETLY and REQUIRED arguments and set
# EGL_FOUND to TRUE as appropriate
INCLUDE( FindPackageHandleStandardArgs )
FIND_PACKAGE_HANDLE_STANDARD_ARGS(EGL
REQUIRED_VARS EGL_LIBRARY EGL_INCLUDE_DIR)
MARK_AS_ADVANCED(
EGL_INCLUDE_DIR
EGL_LIBRARY
)

View File

@@ -82,8 +82,8 @@ ENDMACRO(LINK_EXTERNAL TRGTNAME)
MACRO(LINK_CORELIB_DEFAULT CORELIB_NAME)
#SET(ALL_GL_LIBRARIES ${OPENGL_LIBRARIES})
SET(ALL_GL_LIBRARIES ${OPENGL_gl_LIBRARY})
IF (OSG_GLES1_AVAILABLE OR OSG_GLES2_AVAILABLE)
SET(ALL_GL_LIBRARIES ${ALL_GL_LIBRARIES} ${OPENGL_egl_LIBRARY})
IF (OSG_GLES1_AVAILABLE OR OSG_GLES2_AVAILABLE OR OSG_GLES3_AVAILABLE)
SET(ALL_GL_LIBRARIES ${ALL_GL_LIBRARIES} ${EGL_LIBRARY})
ENDIF()
LINK_EXTERNAL(${CORELIB_NAME} ${ALL_GL_LIBRARIES})
@@ -133,8 +133,8 @@ MACRO(SETUP_LINK_LIBRARIES)
#SET(ALL_GL_LIBRARIES ${OPENGL_LIBRARIES})
SET(ALL_GL_LIBRARIES ${OPENGL_gl_LIBRARY})
IF (OSG_GLES1_AVAILABLE OR OSG_GLES2_AVAILABLE)
SET(ALL_GL_LIBRARIES ${ALL_GL_LIBRARIES} ${OPENGL_egl_LIBRARY})
IF (OSG_GLES1_AVAILABLE OR OSG_GLES2_AVAILABLE OR OSG_GLES3_AVAILABLE)
SET(ALL_GL_LIBRARIES ${ALL_GL_LIBRARIES} ${EGL_LIBRARY})
ENDIF()
# FOREACH(LINKLIB ${TARGET_LIBRARIES})