Added osg::ShadeModel state attribute which encapsulates glShadeModel.

This commit is contained in:
Robert Osfield
2002-01-04 17:35:54 +00:00
parent 7a7322f7b0
commit 4ea7de39c6
9 changed files with 169 additions and 5 deletions

View File

@@ -249,6 +249,10 @@ SOURCE=..\..\src\osg\Quat.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osg\ShadeModel.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osg\State.cpp
# End Source File
# Begin Source File
@@ -505,6 +509,10 @@ SOURCE=..\..\Include\Osg\Referenced
# End Source File
# Begin Source File
SOURCE=..\..\Include\Osg\ShadeModel
# End Source File
# Begin Source File
SOURCE=..\..\Include\Osg\State
# End Source File
# Begin Source File

View File

@@ -206,6 +206,10 @@ SOURCE=..\..\..\src\osgPlugins\osg\ReaderWriterOSG.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\osg\ShadeModel.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\osg\StateSet.cpp
# End Source File
# Begin Source File