Added osg::ShadeModel state attribute which encapsulates glShadeModel.
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@@ -42,6 +42,7 @@ C++FILES = \
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PolygonMode.cpp\
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PolygonOffset.cpp\
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Quat.cpp\
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ShadeModel.cpp\
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State.cpp\
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StateSet.cpp\
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Stencil.cpp \
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