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@@ -407,8 +407,7 @@ void testQuat(const osg::Vec3d& quat_scale)
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0.0, 0.0, 0.5, 0.0,
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1.0, 1.0, 1.0, 1.0);
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osg::Quat quat;
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matrix.get(quat);
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osg::Quat quat = matrix.getRotate();
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osg::notify(osg::NOTICE)<<"Matrix = "<<matrix<<"rotation = "<<quat<<", expected quat = (0,0,0,1)"<<std::endl;
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}
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