comply with refactoring

This commit is contained in:
Julien Valentin
2017-08-28 18:27:23 +02:00
parent 925f1524cf
commit 5123614f89

View File

@@ -814,7 +814,7 @@ bool RigGeometry_readLocalData(Object& obj, Input& fr)
}
osgAnimation::BoneInfluenceList vi;
vi.setName(name);
vi.setBoneName(name);
vi.reserve(nbVertexes);
for (int j = 0; j < nbVertexes; j++)
{