Updated wrappers

This commit is contained in:
Robert Osfield
2008-05-27 15:42:40 +00:00
parent 4d60d73eca
commit 526f8cd8dc
5 changed files with 40 additions and 17 deletions

View File

@@ -196,10 +196,10 @@ BEGIN_OBJECT_REFLECTOR(osg::Texture2DArray)
__void__allocateMipmap__State_R1,
"Allocate mipmap levels of the texture by subsequent calling of glTexImage* function. ",
"");
I_ProtectedMethod6(void, applyTexImage2DArray_subload, IN, osg::State &, state, IN, osg::Image *, image, IN, GLsizei &, inwidth, IN, GLsizei &, inheight, IN, GLsizei &, indepth, IN, GLsizei &, numMipmapLevels,
I_ProtectedMethod7(void, applyTexImage2DArray_subload, IN, osg::State &, state, IN, osg::Image *, image, IN, GLsizei, inwidth, IN, GLsizei, inheight, IN, GLsizei, indepth, IN, GLenum, inInternalFormat, IN, GLsizei &, numMipmapLevels,
Properties::NON_VIRTUAL,
Properties::CONST,
__void__applyTexImage2DArray_subload__State_R1__Image_P1__GLsizei_R1__GLsizei_R1__GLsizei_R1__GLsizei_R1,
__void__applyTexImage2DArray_subload__State_R1__Image_P1__GLsizei__GLsizei__GLsizei__GLenum__GLsizei_R1,
"",
"");
I_ArrayProperty(osg::Image *, Image,