Updated wrappers
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@@ -125,11 +125,6 @@ BEGIN_OBJECT_REFLECTOR(osgTerrain::GeometryTechnique)
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__void__cleanSceneGraph,
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"Clean scene graph from any terrain technique specific nodes. ",
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"");
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I_Method0(void, dirty,
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Properties::VIRTUAL,
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__void__dirty,
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"Dirty so that cached data structures will be updated on next use. ",
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"");
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I_Method1(void, setFilterBias, IN, float, filterBias,
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Properties::NON_VIRTUAL,
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__void__setFilterBias__float,
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