Added computation of occluders volume scaled relative to the frustum volume,
all volumes computed in eye coords.
This commit is contained in:
@@ -30,3 +30,4 @@ void CullingSet::disableOccluder(NodePath& nodePath)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user