Fixed the setting of the offset so that it convert degrees to radians.

Added setting of FOV, however, it doesn't yet function, will need to look into Producer to work out why.
This commit is contained in:
Robert Osfield
2003-10-10 09:41:04 +00:00
parent aee27a18eb
commit 53081bc9c1

View File

@@ -53,7 +53,7 @@ class CameraPacket {
void getModelView(osg::Matrix& matrix,float angle_offset=0.0f) void getModelView(osg::Matrix& matrix,float angle_offset=0.0f)
{ {
matrix = _matrix * osg::Matrix::rotate(angle_offset,0.0f,1.0f,0.0f); matrix = _matrix * osg::Matrix::rotate(osg::DegreesToRadians(angle_offset),0.0f,1.0f,0.0f);
} }
void checkByteOrder( void ) void checkByteOrder( void )
@@ -127,7 +127,12 @@ int main( int argc, char **argv )
while (arguments.read("-n",socketNumber)) ; while (arguments.read("-n",socketNumber)) ;
float camera_fov=45.0f; float camera_fov=45.0f;
while (arguments.read("-f",camera_fov)) ; while (arguments.read("-f",camera_fov))
{
std::cout << "setting lens perspective : original "<<viewer.getLensHorizontalFov()<<" "<<viewer.getLensVerticalFov()<<std::endl;
viewer.setLensPerspective(camera_fov,camera_fov*viewer.getLensVerticalFov()/viewer.getLensHorizontalFov(),1.0f,1000.0f);
std::cout << "setting lens perspective : new "<<viewer.getLensHorizontalFov()<<" "<<viewer.getLensVerticalFov()<<std::endl;
}
float camera_offset=45.0f; float camera_offset=45.0f;
while (arguments.read("-o",camera_offset)) ; while (arguments.read("-o",camera_offset)) ;