Removed deprecated API in preparation for 0.9.9 release.
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@@ -109,9 +109,8 @@ class OSG_EXPORT AnimationPath : public virtual osg::Object
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matrix.preMult(osg::Matrixd::translate(-_position));
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}
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#ifdef USE_DEPRECATED_API
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protected:
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#endif
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osg::Vec3d _position;
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osg::Quat _rotation;
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osg::Vec3d _scale;
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@@ -57,13 +57,6 @@ class OSG_EXPORT Billboard : public Geode
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inline const Vec3& getNormal() const { return _normal; }
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#ifdef USE_DEPRECATED_API
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/** Set the specified child Drawable's position. */
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inline void setPos(unsigned int i,const Vec3& pos) { _positionList[i] = pos; }
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/** Get the specified child Drawable's position. */
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inline const Vec3& getPos(unsigned int i) const { return _positionList[i]; }
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#endif
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/** Set the specified child Drawable's position. */
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inline void setPosition(unsigned int i,const Vec3& pos) { _positionList[i] = pos; }
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/** Get the specified child Drawable's position. */
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@@ -40,11 +40,6 @@ class OSG_EXPORT LightSource : public Group
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{
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RELATIVE_RF,
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ABSOLUTE_RF
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#ifdef USE_DEPRECATED_API
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,
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RELATIVE_TO_PARENTS=RELATIVE_RF,
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RELATIVE_TO_ABSOLUTE=ABSOLUTE_RF,
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#endif
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};
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/** Set the light sources's ReferenceFrame, either to be relative to its
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@@ -504,9 +504,6 @@ class OSG_EXPORT HeightField : public Shape
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void allocate(unsigned int numColumns,unsigned int numRows);
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// deprecated.
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void allocateGrid(unsigned int numColumns,unsigned int numRows) { allocate(numColumns,numRows); }
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inline unsigned int getNumColumns() const { return _columns; }
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inline unsigned int getNumRows() const { return _rows; }
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@@ -96,12 +96,6 @@ class OSG_EXPORT StateSet : public Object
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complete state, typically used for a default global state.*/
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void setGlobalDefaults();
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#ifdef USE_DEPRECATED_API
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/** Set all the modes to inherit, typically used to signify
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nodes which inherit all of their modes for the global state.*/
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void setAllToInherit() { clear(); }
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#endif
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/** Clear the StateSet of all modes and attributes.*/
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void clear();
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@@ -123,11 +117,6 @@ class OSG_EXPORT StateSet : public Object
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*/
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void setMode(StateAttribute::GLMode mode, StateAttribute::GLModeValue value);
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#ifdef USE_DEPRECATED_API
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/** Set this StateSet to inherit specified GLMode type from parents.
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* Has the effect of deleting any GLMode of specified type from StateSet.*/
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void setModeToInherit(StateAttribute::GLMode mode) { removeMode(mode); }
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#endif
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/** Remove \c mode from this \c StateSet.
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* @note Don't use this method to remove modes related to textures. For
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* this purpose, use \c removeTextureMode(), that accepts an extra
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@@ -173,11 +162,6 @@ class OSG_EXPORT StateSet : public Object
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/** Set this StateSet to contain specified attribute and set the associated GLMode's to specified value.*/
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void setAttributeAndModes(StateAttribute *attribute, StateAttribute::GLModeValue value=StateAttribute::ON);
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#ifdef USE_DEPRECATED_API
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/** Set this StateSet to inherit specified attribute type from parents.
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* has the effect of deleting any state attributes of specified type from StateSet.*/
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void setAttributeToInherit(StateAttribute::Type type) { removeAttribute(type); }
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#endif
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/** remove attribute of specified type from StateSet.*/
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void removeAttribute(StateAttribute::Type type, unsigned int member=0);
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@@ -218,11 +202,6 @@ class OSG_EXPORT StateSet : public Object
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*/
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void setTextureMode(unsigned int unit,StateAttribute::GLMode mode, StateAttribute::GLModeValue value);
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#ifdef USE_DEPRECATED_API
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/** Set this StateSet to inherit specified GLMode type from parents.
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* has the effect of deleting any GLMode of specified type from StateSet.*/
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void setTextureModeToInherit(unsigned int unit,StateAttribute::GLMode mode) { removeTextureMode(unit,mode); }
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#endif
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/** Remove texture mode from StateSet.*/
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void removeTextureMode(unsigned int unit,StateAttribute::GLMode mode);
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@@ -247,12 +226,6 @@ class OSG_EXPORT StateSet : public Object
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/** Set this StateSet to contain specified attribute and set the associated GLMode's to specified value.*/
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void setTextureAttributeAndModes(unsigned int unit,StateAttribute *attribute, StateAttribute::GLModeValue value=StateAttribute::ON);
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#ifdef USE_DEPRECATED_API
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/** Set this StateSet to inherit specified attribute type from parents.
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* Has the effect of deleting any state attributes of specified type from StateSet.*/
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void setTextureAttributeToInherit(unsigned int unit,StateAttribute::Type type) { removeTextureAttribute(unit,type); }
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#endif
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/** remove texture attribute of specified type from StateSet.*/
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void removeTextureAttribute(unsigned int unit, StateAttribute::Type type);
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@@ -87,14 +87,6 @@ class OSG_EXPORT Texture2D : public Texture
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void setTextureHeight(int height) { _textureHeight=height; }
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int getTextureHeight() const { return _textureHeight; }
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/** Deprecated. */
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inline void getTextureSize(int& width, int& height) const
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{
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width = _textureWidth;
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height = _textureHeight;
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}
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class OSG_EXPORT SubloadCallback : public Referenced
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{
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public:
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@@ -91,11 +91,6 @@ class OSG_EXPORT Transform : public Group
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{
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RELATIVE_RF,
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ABSOLUTE_RF
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#ifdef USE_DEPRECATED_API
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,
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RELATIVE_TO_PARENTS=RELATIVE_RF,
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RELATIVE_TO_ABSOLUTE=ABSOLUTE_RF,
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#endif
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};
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/** Set the transform's ReferenceFrame, either to be relative to its
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