Removed deprecated API in preparation for 0.9.9 release.
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@@ -96,12 +96,6 @@ class OSG_EXPORT StateSet : public Object
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complete state, typically used for a default global state.*/
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void setGlobalDefaults();
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#ifdef USE_DEPRECATED_API
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/** Set all the modes to inherit, typically used to signify
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nodes which inherit all of their modes for the global state.*/
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void setAllToInherit() { clear(); }
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#endif
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/** Clear the StateSet of all modes and attributes.*/
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void clear();
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@@ -123,11 +117,6 @@ class OSG_EXPORT StateSet : public Object
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*/
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void setMode(StateAttribute::GLMode mode, StateAttribute::GLModeValue value);
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#ifdef USE_DEPRECATED_API
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/** Set this StateSet to inherit specified GLMode type from parents.
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* Has the effect of deleting any GLMode of specified type from StateSet.*/
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void setModeToInherit(StateAttribute::GLMode mode) { removeMode(mode); }
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#endif
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/** Remove \c mode from this \c StateSet.
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* @note Don't use this method to remove modes related to textures. For
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* this purpose, use \c removeTextureMode(), that accepts an extra
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@@ -173,11 +162,6 @@ class OSG_EXPORT StateSet : public Object
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/** Set this StateSet to contain specified attribute and set the associated GLMode's to specified value.*/
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void setAttributeAndModes(StateAttribute *attribute, StateAttribute::GLModeValue value=StateAttribute::ON);
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#ifdef USE_DEPRECATED_API
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/** Set this StateSet to inherit specified attribute type from parents.
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* has the effect of deleting any state attributes of specified type from StateSet.*/
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void setAttributeToInherit(StateAttribute::Type type) { removeAttribute(type); }
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#endif
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/** remove attribute of specified type from StateSet.*/
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void removeAttribute(StateAttribute::Type type, unsigned int member=0);
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@@ -218,11 +202,6 @@ class OSG_EXPORT StateSet : public Object
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*/
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void setTextureMode(unsigned int unit,StateAttribute::GLMode mode, StateAttribute::GLModeValue value);
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#ifdef USE_DEPRECATED_API
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/** Set this StateSet to inherit specified GLMode type from parents.
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* has the effect of deleting any GLMode of specified type from StateSet.*/
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void setTextureModeToInherit(unsigned int unit,StateAttribute::GLMode mode) { removeTextureMode(unit,mode); }
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#endif
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/** Remove texture mode from StateSet.*/
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void removeTextureMode(unsigned int unit,StateAttribute::GLMode mode);
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@@ -247,12 +226,6 @@ class OSG_EXPORT StateSet : public Object
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/** Set this StateSet to contain specified attribute and set the associated GLMode's to specified value.*/
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void setTextureAttributeAndModes(unsigned int unit,StateAttribute *attribute, StateAttribute::GLModeValue value=StateAttribute::ON);
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#ifdef USE_DEPRECATED_API
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/** Set this StateSet to inherit specified attribute type from parents.
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* Has the effect of deleting any state attributes of specified type from StateSet.*/
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void setTextureAttributeToInherit(unsigned int unit,StateAttribute::Type type) { removeTextureAttribute(unit,type); }
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#endif
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/** remove texture attribute of specified type from StateSet.*/
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void removeTextureAttribute(unsigned int unit, StateAttribute::Type type);
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