Added GeometryTechinque to osgTerrain. Added usage of GeometryTechnique into osgterrain example
Added --width and --height command line options to osgdistortion to allow users to control the window size.
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@@ -13,7 +13,9 @@
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#include <osg/CopyOp>
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#include <osg/NodeVisitor>
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#include <osg/Object>
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#include <osg/TransferFunction>
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#include <osgTerrain/Layer>
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#include <osgTerrain/Locator>
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#include <osgTerrain/TerrainNode>
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#include <osgTerrain/TerrainTechnique>
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@@ -84,29 +86,78 @@ BEGIN_OBJECT_REFLECTOR(osgTerrain::TerrainNode)
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__C5_TerrainTechnique_P1__getTerrainTechnique,
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"Get the const TerrainTechnique. ",
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"");
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I_Method1(void, setHeightLayer, IN, osgTerrain::Layer *, layer,
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I_Method1(void, setLocator, IN, osgTerrain::Locator *, locator,
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Properties::NON_VIRTUAL,
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__void__setHeightLayer__osgTerrain_Layer_P1,
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__void__setLocator__Locator_P1,
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"Set the coordinate frame locator of the terrain node. ",
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"The locator takes non-dimensional s,t coordinates into the X,Y,Z world coords and back. ");
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I_Method0(osgTerrain::Locator *, getLocator,
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Properties::NON_VIRTUAL,
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__Locator_P1__getLocator,
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"Get the coordinate frame locator of the terrain node. ",
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"");
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I_Method0(const osgTerrain::Locator *, getLocator,
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Properties::NON_VIRTUAL,
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__C5_Locator_P1__getLocator,
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"Get the coordinate frame locator of the terrain node. ",
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"");
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I_Method1(void, setElevationLayer, IN, osgTerrain::Layer *, layer,
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Properties::NON_VIRTUAL,
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__void__setElevationLayer__Layer_P1,
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"",
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"");
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I_Method0(osgTerrain::Layer *, getHeightLayer,
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I_Method0(osgTerrain::Layer *, getElevationLayer,
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Properties::NON_VIRTUAL,
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__osgTerrain_Layer_P1__getHeightLayer,
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__Layer_P1__getElevationLayer,
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"",
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"");
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I_Method1(void, addColorLayer, IN, osgTerrain::Layer *, layer,
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I_Method0(const osgTerrain::Layer *, getElevationLayer,
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Properties::NON_VIRTUAL,
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__void__addColorLayer__osgTerrain_Layer_P1,
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__C5_Layer_P1__getElevationLayer,
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"",
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"");
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I_Method1(void, removeColorLayer, IN, osgTerrain::Layer *, layer,
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I_Method1(void, setColorLayer, IN, osgTerrain::Layer *, layer,
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Properties::NON_VIRTUAL,
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__void__removeColorLayer__osgTerrain_Layer_P1,
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__void__setColorLayer__osgTerrain_Layer_P1,
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"",
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"");
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I_SimpleProperty(osgTerrain::Layer *, HeightLayer,
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__osgTerrain_Layer_P1__getHeightLayer,
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__void__setHeightLayer__osgTerrain_Layer_P1);
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I_Method0(osgTerrain::Layer *, getColorLayer,
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Properties::NON_VIRTUAL,
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__Layer_P1__getColorLayer,
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"",
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"");
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I_Method0(const osgTerrain::Layer *, getColorLayer,
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Properties::NON_VIRTUAL,
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__C5_Layer_P1__getColorLayer,
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"",
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"");
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I_Method1(void, setColorTransferFunction, IN, osg::TransferFunction *, tf,
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Properties::NON_VIRTUAL,
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__void__setColorTransferFunction__osg_TransferFunction_P1,
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"",
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"");
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I_Method0(osg::TransferFunction *, getColorTransferFunction,
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Properties::NON_VIRTUAL,
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__osg_TransferFunction_P1__getColorTransferFunction,
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"",
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"");
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I_Method0(const osg::TransferFunction *, getColorTransferFunction,
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Properties::NON_VIRTUAL,
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__C5_osg_TransferFunction_P1__getColorTransferFunction,
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"",
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"");
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I_SimpleProperty(osgTerrain::Layer *, ColorLayer,
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__Layer_P1__getColorLayer,
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__void__setColorLayer__osgTerrain_Layer_P1);
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I_SimpleProperty(osg::TransferFunction *, ColorTransferFunction,
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__osg_TransferFunction_P1__getColorTransferFunction,
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__void__setColorTransferFunction__osg_TransferFunction_P1);
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I_SimpleProperty(osgTerrain::Layer *, ElevationLayer,
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__Layer_P1__getElevationLayer,
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__void__setElevationLayer__Layer_P1);
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I_SimpleProperty(osgTerrain::Locator *, Locator,
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__Locator_P1__getLocator,
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__void__setLocator__Locator_P1);
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I_SimpleProperty(osgTerrain::TerrainTechnique *, TerrainTechnique,
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__TerrainTechnique_P1__getTerrainTechnique,
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__void__setTerrainTechnique__osgTerrain_TerrainTechnique_P1);
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