Updated to DatabasePager support
This commit is contained in:
@@ -24,11 +24,6 @@
|
||||
#include <list>
|
||||
#include <map>
|
||||
|
||||
#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
|
||||
#include <OpenThreads/ScopedLock>
|
||||
#include <OpenThreads/Mutex>
|
||||
#endif
|
||||
|
||||
// If not defined by gl.h use the definition found in:
|
||||
// http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_filter_anisotropic.txt
|
||||
#ifndef GL_TEXTURE_MAX_ANISOTROPY_EXT
|
||||
@@ -651,80 +646,36 @@ class SG_EXPORT Texture : public osg::StateAttribute
|
||||
* in the specified TextureObjectListMap. */
|
||||
void takeTextureObjects(TextureObjectListMap& toblm);
|
||||
|
||||
|
||||
static TextureObject* generateTextureObject(unsigned int contextID,GLenum target);
|
||||
|
||||
static TextureObject* generateTextureObject(unsigned int contextID,
|
||||
GLenum target,
|
||||
GLint numMipmapLevels,
|
||||
GLenum internalFormat,
|
||||
GLsizei width,
|
||||
GLsizei height,
|
||||
GLsizei depth,
|
||||
GLint border);
|
||||
|
||||
|
||||
/** Set the minimum number of texture objects to retain in the deleted display list cache. */
|
||||
static void setMinimumNumberOfTextureObjectsToRetainInCache(unsigned int minimum);
|
||||
|
||||
/** Get the minimum number of display lists to retain in the deleted display list cache. */
|
||||
static unsigned int getMinimumNumberOfTextureObjectsToRetainInCache();
|
||||
|
||||
static void flushAllDeletedTextureObjects(unsigned int contextID);
|
||||
|
||||
static void flushDeletedTextureObjects(unsigned int contextID,double currentTime, double& availableTime);
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
typedef buffered_object< ref_ptr<TextureObject> > TextureObjectBuffer;
|
||||
mutable TextureObjectBuffer _textureObjectBuffer;
|
||||
|
||||
|
||||
class SG_EXPORT TextureObjectManager : public osg::Referenced
|
||||
{
|
||||
public:
|
||||
|
||||
TextureObjectManager():
|
||||
_expiryDelay(0.0) {}
|
||||
|
||||
virtual TextureObject* generateTextureObject(unsigned int contextID,GLenum target);
|
||||
|
||||
virtual TextureObject* generateTextureObject(unsigned int contextID,
|
||||
GLenum target,
|
||||
GLint numMipmapLevels,
|
||||
GLenum internalFormat,
|
||||
GLsizei width,
|
||||
GLsizei height,
|
||||
GLsizei depth,
|
||||
GLint border);
|
||||
|
||||
virtual TextureObject* reuseTextureObject(unsigned int contextID,
|
||||
GLenum target,
|
||||
GLint numMipmapLevels,
|
||||
GLenum internalFormat,
|
||||
GLsizei width,
|
||||
GLsizei height,
|
||||
GLsizei depth,
|
||||
GLint border);
|
||||
|
||||
inline TextureObject* reuseOrGenerateTextureObject(unsigned int contextID,
|
||||
GLenum target,
|
||||
GLint numMipmapLevels,
|
||||
GLenum internalFormat,
|
||||
GLsizei width,
|
||||
GLsizei height,
|
||||
GLsizei depth,
|
||||
GLint border)
|
||||
{
|
||||
TextureObject* to = reuseTextureObject(contextID,target,numMipmapLevels,internalFormat,width,height,depth,border);
|
||||
if (to) return to;
|
||||
else return generateTextureObject(contextID,target,numMipmapLevels,internalFormat,width,height,depth,border);
|
||||
}
|
||||
|
||||
virtual void addTextureObjects(TextureObjectListMap& toblm);
|
||||
|
||||
virtual void addTextureObjectsFrom(Texture& texture);
|
||||
|
||||
virtual void flushTextureObjects(unsigned int contextID,double currentTime, double& availableTime);
|
||||
|
||||
|
||||
void setExpiryDelay(double expiryDelay) { _expiryDelay = expiryDelay; }
|
||||
|
||||
double getExpiryDelay() const { return _expiryDelay; }
|
||||
|
||||
/** How long to keep unused texture objects before deletion. */
|
||||
double _expiryDelay;
|
||||
|
||||
TextureObjectListMap _textureObjectListMap;
|
||||
|
||||
#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
|
||||
// mutex to keep access serialized.
|
||||
OpenThreads::Mutex _mutex;
|
||||
#endif
|
||||
};
|
||||
|
||||
|
||||
static void setTextureObjectManager(TextureObjectManager* tom);
|
||||
static TextureObjectManager* getTextureObjectManager();
|
||||
static void flushTextureObjects(unsigned int contextID,double currentTime, double& availableTime);
|
||||
|
||||
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user