Updated to DatabasePager support

This commit is contained in:
Robert Osfield
2004-09-21 21:33:52 +00:00
parent 0d884d66eb
commit 54b45ce3bc
21 changed files with 404 additions and 219 deletions

View File

@@ -154,7 +154,7 @@ void TextureRectangle::apply(State& state) const
else if (_subloadCallback.valid())
{
// we don't have a applyTexImage1D_subload yet so can't reuse.. so just generate a new texture object.
_textureObjectBuffer[contextID] = textureObject = getTextureObjectManager()->generateTextureObject(contextID,GL_TEXTURE_RECTANGLE);
_textureObjectBuffer[contextID] = textureObject = generateTextureObject(contextID,GL_TEXTURE_RECTANGLE);
textureObject->bind();
@@ -173,7 +173,7 @@ void TextureRectangle::apply(State& state) const
else if (_image.valid() && _image->data())
{
// we don't have a applyTexImage1D_subload yet so can't reuse.. so just generate a new texture object.
_textureObjectBuffer[contextID] = textureObject = getTextureObjectManager()->generateTextureObject(contextID,GL_TEXTURE_RECTANGLE);
_textureObjectBuffer[contextID] = textureObject = generateTextureObject(contextID,GL_TEXTURE_RECTANGLE);
textureObject->bind();