From 54d47a13ceea12678512310eed3d078e7f9780a8 Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Wed, 4 Aug 2004 10:22:55 +0000 Subject: [PATCH] Added GDAL to dependencies list --- doc/dependencies.html | 330 ++++++++++++++++++++---------------------- 1 file changed, 160 insertions(+), 170 deletions(-) diff --git a/doc/dependencies.html b/doc/dependencies.html index 7eaf3de42..175f14729 100644 --- a/doc/dependencies.html +++ b/doc/dependencies.html @@ -1,227 +1,217 @@ - - Compilation dependencies - - - + - - - - - - - - - - - - - - - + + + + + + + + + + + + + +
IndexIntroductionContentsInstallDependenciesexamplesDataViewerStereoPlanReference Guides
IndexIntroductionContentsInstallDependenciesexamplesDataViewerStereoPlanReference Guides
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Scene graph dependencies

- The OpenSceneGraph is composed of core scene graph libraries, plugins libraries - and demo programs. The core scene graph libraries (osg, osgDB, osgUtil, -osgText, osgParticle, osgSim) are only dependent upon OpenGL and Standard -C++ so should compile straight out of the box on most systems. To run the -examples one will also need to compile osgProducer which adds the dependency -of Producer, and if true type text is required then the freetype library -will be required. The plugins which are used to read and write various file -formats have their own sets of dependencies listed below, some have no dependencies -at all. A plugin is only needed if you need to load that specific file format, +The OpenSceneGraph is composed of core scene graph libraries, plugins +libraries and demo programs. The core scene graph libraries (osg, +osgDB, osgUtil, +osgText, osgParticle, osgSim) are only dependent upon OpenGL and +Standard +C++ so should compile straight out of the box on most systems. To run +the +examples one will also need to compile osgProducer which adds the +dependency +of Producer, and if true type text is required then the freetype +library +will be required. The plugins which are used to read and write various +file +formats have their own sets of dependencies listed below, some have no +dependencies +at all. A plugin is only needed if you need to load that specific file +format, so it is not critical if you don't have all the required dependencies.
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Windows dependency archives

- To make life easier for Windows users, we have put together a .zip archives - with all the required dependencies which can be download and installed somewhere -in you system. You'll need to set VisualStudio to pick up on the include and -libs, and the PATH set to pick up in the dll's. Alternatively, a more hacky -but simpler solution is to unpack this archive inside you OpenSceneGraph distribution, -so that all the include files drop into OpenSceneGraph/include, and the -libs drop into OpenSceneGraph/lib, and all the dll's drop into OpenSceneGraph/bin, -this way VisualStudio will pick up the files simpler through the paths set -up inside the workspace and project files. The archives can be downloaded -here: . . +
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Windows dependency +archives

+To make life easier for Windows users, we have put together a .zip +archives with all the required dependencies which can be download and +installed somewhere in you system. You'll need to set VisualStudio to +pick up on the include and +libs, and the PATH set to pick up in the dll's. Alternatively, a more +hacky +but simpler solution is to unpack this archive inside you +OpenSceneGraph distribution, +so that all the include files drop into OpenSceneGraph/include, and the +libs drop into OpenSceneGraph/lib, and all the dll's drop into +OpenSceneGraph/bin, this way VisualStudio will pick up the files +simpler through the paths set up inside the workspace and project +files. The archives can be downloaded here: . . -
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Example dependencies

- The examples which are included with the distribution depend upon osgProducer -(and hence Producer) but if you don't need the examples or osgProducer you -need to compile them, and can remove references to osgProducer and the examples -by editing your VisualStudio workspace files or Make/makedirdefs approrpiately. -   Additionally :
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