Renamed osg::Primitive to osg::PrimitiveSet which better reflect what it

encapsulates.

Added new osg::IndexGeometry implemention, *not* complete yet.

Changed the rest of the OSG to handle the renaming og Primitive to PrimitiveSet.
This commit is contained in:
Robert Osfield
2002-09-20 14:51:59 +00:00
parent fd3bef5158
commit 55215651d7
52 changed files with 2089 additions and 314 deletions

View File

@@ -518,7 +518,7 @@ osg::Node* createPreRenderSubGraph(osg::Node* subgraph)
polyGeom->setColorArray(colors);
polyGeom->setColorBinding(osg::Geometry::BIND_OVERALL);
polyGeom->addPrimitive(new osg::DrawArrays(osg::Primitive::QUAD_STRIP,0,vertices->size()));
polyGeom->addPrimitive(new osg::DrawArrays(osg::PrimitiveSet::QUAD_STRIP,0,vertices->size()));
// new we need to add the texture to the Drawable, we do so by creating a
// StateSet to contain the Texture StateAttribute.