Renamed osg::Primitive to osg::PrimitiveSet which better reflect what it

encapsulates.

Added new osg::IndexGeometry implemention, *not* complete yet.

Changed the rest of the OSG to handle the renaming og Primitive to PrimitiveSet.
This commit is contained in:
Robert Osfield
2002-09-20 14:51:59 +00:00
parent fd3bef5158
commit 55215651d7
52 changed files with 2089 additions and 314 deletions

View File

@@ -4,7 +4,7 @@
#include <osg/Texture>
#include <osg/Drawable>
#include <osg/Array>
#include <osg/Primitive>
#include <osg/PrimitiveSet>
using namespace osg;
@@ -85,10 +85,10 @@ Array* CopyOp::operator() (const Array* array) const
return const_cast<Array*>(array);
}
Primitive* CopyOp::operator() (const Primitive* primitive) const
PrimitiveSet* CopyOp::operator() (const PrimitiveSet* primitive) const
{
if (primitive && _flags&DEEP_COPY_PRIMITIVES)
return dynamic_cast<Primitive*>(primitive->clone(*this));
return dynamic_cast<PrimitiveSet*>(primitive->clone(*this));
else
return const_cast<Primitive*>(primitive);
return const_cast<PrimitiveSet*>(primitive);
}