Added extra methods WindowSystemInterface for controlling frame rate and resolution, and adde useCursor flag.
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@@ -309,6 +309,7 @@ BEGIN_OBJECT_REFLECTOR(osg::GraphicsContext::Traits)
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I_PublicMemberProperty(unsigned int, face);
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I_PublicMemberProperty(unsigned int, mipMapGeneration);
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I_PublicMemberProperty(bool, vsync);
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I_PublicMemberProperty(bool, useCursor);
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I_PublicMemberProperty(osg::GraphicsContext *, sharedContext);
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END_REFLECTOR
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@@ -325,6 +326,14 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::GraphicsContext::WindowingSystemInterface)
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__void__getScreenResolution__C5_ScreenIdentifier_R1__unsigned_int_R1__unsigned_int_R1,
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"",
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"");
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I_Method3(bool, setScreenResolution, IN, const osg::GraphicsContext::ScreenIdentifier &, x, IN, unsigned, int, IN, unsigned, int,
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__bool__setScreenResolution__C5_ScreenIdentifier_R1__unsigned__unsigned,
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"",
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"");
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I_Method2(bool, setScreenRefreshRate, IN, const osg::GraphicsContext::ScreenIdentifier &, x, IN, double, x,
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__bool__setScreenRefreshRate__C5_ScreenIdentifier_R1__double,
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"",
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"");
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I_Method1(osg::GraphicsContext *, createGraphicsContext, IN, osg::GraphicsContext::Traits *, traits,
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__GraphicsContext_P1__createGraphicsContext__Traits_P1,
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"",
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