Added TextSettings struct to manage values used to set up the text. with the addition of following command line parameters:
--outline // enable outlne --shadow // enable shadow --offset ratio // set the backdrop offset --text-color r g b a // set the text body color --bd-color r g b a // set the shadow/outline color --bg-color r g b a // window background color -o filename // write create subgraph to disk using specified filename
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@@ -1131,6 +1131,8 @@ void Text::drawImplementationSinglePass(osg::State& state, const osg::Vec4& colo
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#if 1
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if(_backdropType != NONE)
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{
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OSG_NOTICE<<"Text::drawImplementationSinglePass() Drawing backdrop"<<std::endl;
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unsigned int backdrop_index;
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unsigned int max_backdrop_index;
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if(_backdropType == OUTLINE)
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@@ -1144,13 +1146,20 @@ void Text::drawImplementationSinglePass(osg::State& state, const osg::Vec4& colo
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max_backdrop_index = backdrop_index+1;
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}
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OSG_NOTICE<<" 1 backdrop_index="<<backdrop_index<<", max_backdrop_index="<<max_backdrop_index<<std::endl;
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if (max_backdrop_index>glyphquad._primitives.size()) max_backdrop_index=glyphquad._primitives.size();
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OSG_NOTICE<<" 2 backdrop_index="<<backdrop_index<<", max_backdrop_index="<<max_backdrop_index<<std::endl;
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state.disableColorPointer();
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state.Color(_backdropColor.r(),_backdropColor.g(),_backdropColor.b(),_backdropColor.a());
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OSG_NOTICE<<" _backdropColor("<<_backdropColor<<")"<<std::endl;
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for( ; backdrop_index < max_backdrop_index; backdrop_index++)
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{
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OSG_NOTICE<<" draw backdrop "<<backdrop_index<<std::endl;
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glyphquad._primitives[backdrop_index]->draw(state, usingVertexBufferObjects);
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}
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}
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