Introduced new scheme for setting up which version of OpenGL/OpenGL ES the OSG is compiled for.
To select standard OpenGL 1/2 build with full backwards and forwards comtability use: ./configure make OR ./configure -DOPENGL_PROFILE=GL2 To select OpenGL 3 core profile build using GL3/gl3.h header: ./configure -DOPENGL_PROFILE=GL3 To select OpenGL Arb core profile build using GL/glcorearb.h header: ./configure -DOPENGL_PROFILE=GLCORE To select OpenGL ES 1.1 profile use: ./configure -DOPENGL_PROFILE=GLES1 To select OpenGL ES 2 profile use: ./configure -DOPENGL_PROFILE=GLES2 Using OPENGL_PROFILE will select all the appropriate features required so no other settings in cmake will need to be adjusted. The new configuration options are stored in the include/osg/OpenGL header that deprecates the old include/osg/GL header.
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@@ -1785,7 +1785,7 @@ void State::frameCompleted()
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osg::Drawable::Extensions* extensions = osg::Drawable::getExtensions(getContextID(), true);
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if (extensions && getTimestampBits())
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{
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GLint64EXT timestamp;
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GLint64 timestamp;
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extensions->glGetInteger64v(GL_TIMESTAMP, ×tamp);
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setGpuTimestamp(osg::Timer::instance()->tick(), timestamp);
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//OSG_NOTICE<<"State::frameCompleted() setting time stamp. timestamp="<<timestamp<<std::endl;
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