Added DragCallback class to help dialog dragging support.
Introduced a new Widget::computeExtentsPositionInLocalCoordinates() method that intersects with a ray through mouse pointer and the extents of the widget. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14429 16af8721-9629-0410-8352-f15c8da7e697
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132
src/osgUI/Callbacks.cpp
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132
src/osgUI/Callbacks.cpp
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osgUI/Callbacks>
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#include <osgUI/Widget>
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#include <osg/ValueObject>
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#include <osg/MatrixTransform>
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#include <osg/io_utils>
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using namespace osgUI;
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HandleCallback::HandleCallback()
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{
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setName("handle");
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}
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HandleCallback::HandleCallback(const HandleCallback& hc, const osg::CopyOp& copyop):
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osg::CallbackObject(hc, copyop)
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{
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}
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bool HandleCallback::run(osg::Object* object, osg::Parameters& inputParameters, osg::Parameters& outputParameters) const
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{
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if (inputParameters.size()>=2)
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{
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osgGA::EventVisitor* ev = dynamic_cast<osgGA::EventVisitor*>(inputParameters[0].get());
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osgGA::Event* event = dynamic_cast<osgGA::Event*>(inputParameters[1].get());
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if (ev && event)
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{
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outputParameters.push_back(new osg::BoolValueObject("return",handle(ev,event)));
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return true;
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}
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}
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return false;
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}
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bool HandleCallback::handle(osgGA::EventVisitor* ev, osgGA::Event* event) const
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{
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return false;
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}
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DragCallback::DragCallback():
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_dragging(false)
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{
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}
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DragCallback::DragCallback(const DragCallback& hc, const osg::CopyOp& copyop):
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HandleCallback(hc, copyop)
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{
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}
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bool DragCallback::handle(osgGA::EventVisitor* ev, osgGA::Event* event) const
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{
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osgGA::GUIEventAdapter* ea = event ? event->asGUIEventAdapter() : 0;
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if (!ev || !ea) return false;
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osgUI::Widget* widget = dynamic_cast<osgUI::Widget*>(ev->getNodePath().empty() ? 0 : ev->getNodePath().back());
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if (widget && widget->getHasEventFocus())
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{
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DragCallback* dc = const_cast<DragCallback*>(this);
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switch(ea->getEventType())
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{
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case(osgGA::GUIEventAdapter::PUSH):
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{
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dc->_dragging = (ea->getButtonMask()==osgGA::GUIEventAdapter::LEFT_MOUSE_BUTTON);
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if (dc->_dragging)
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{
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osg::Vec3d localPosition;
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#if 0
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if (widget->computePositionInLocalCoordinates(ev, ea, localPosition))
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#else
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if (widget->computeExtentsPositionInLocalCoordinates(ev, ea, localPosition))
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#endif
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{
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dc->_previousPosition = localPosition;
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OSG_NOTICE<<"* Move to local"<<_previousPosition<<std::endl;
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}
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}
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break;
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}
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case(osgGA::GUIEventAdapter::DRAG):
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{
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if (dc->_dragging)
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{
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osg::Transform* transform = 0;
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for(osg::NodePath::reverse_iterator itr = ev->getNodePath().rbegin();
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itr != ev->getNodePath().rend();
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++itr)
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{
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if ((*itr)->asTransform())
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{
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transform = (*itr)->asTransform();
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break;
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}
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}
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if (transform)
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{
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osg::Vec3d position;
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if (widget->computeExtentsPositionInLocalCoordinates(ev, ea, position, false))
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{
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osg::Vec3d delta = position-_previousPosition;
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osg::MatrixTransform* mt = transform->asMatrixTransform();
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mt->setMatrix(osg::Matrixd::translate(delta)*mt->getMatrix());
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// OSG_NOTICE<<"Move to local "<<position<<", "<<position-_previousPosition<<std::endl;
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}
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}
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else
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{
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OSG_NOTICE<<"Failed to drag, No Transform to move"<<std::endl;
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}
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}
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break;
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}
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case(osgGA::GUIEventAdapter::RELEASE):
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dc->_dragging = false;
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default:
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break;
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}
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}
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return false;
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}
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