Added ImageLayer, ArrayLayer and HeightFieldLayer classes

This commit is contained in:
Robert Osfield
2007-03-21 17:18:53 +00:00
parent 541c3f13e9
commit 56a1808794
3 changed files with 142 additions and 4 deletions

View File

@@ -27,3 +27,62 @@ Layer::Layer(const Layer& Layer,const osg::CopyOp& copyop):
Layer::~Layer()
{
}
/////////////////////////////////////////////////////////////////////////////
//
// ImageLayer
//
ImageLayer::ImageLayer()
{
}
ImageLayer::ImageLayer(const ImageLayer& imageLayer,const osg::CopyOp& copyop):
Layer(imageLayer, copyop),
_image(imageLayer._image)
{
}
void ImageLayer::setImage(osg::Image* image)
{
_image = image;
}
/////////////////////////////////////////////////////////////////////////////
//
// HieghtFieldLayer
//
HeightFieldLayer::HeightFieldLayer()
{
}
HeightFieldLayer::HeightFieldLayer(const HeightFieldLayer& hfLayer,const osg::CopyOp& copyop):
Layer(hfLayer,copyop),
_heightField(hfLayer._heightField)
{
}
void HeightFieldLayer::setHeightField(osg::HeightField* hf)
{
_heightField = hf;
}
/////////////////////////////////////////////////////////////////////////////
//
// ImageLayer
//
ArrayLayer::ArrayLayer()
{
}
ArrayLayer::ArrayLayer(const ArrayLayer& arrayLayer,const osg::CopyOp& copyop):
Layer(arrayLayer,copyop),
_array(arrayLayer._array)
{
}
void ArrayLayer::setArray(osg::Array* array)
{
_array = array;
}

View File

@@ -32,20 +32,25 @@ TerrainTechnique::~TerrainTechnique()
void TerrainTechnique::initialize()
{
osg::notify(osg::NOTICE)<<className()<<"::initialize(..) not implementated yet"<<std::endl;
}
void TerrainTechnique::update(osgUtil::UpdateVisitor* nv)
void TerrainTechnique::update(osgUtil::UpdateVisitor*)
{
osg::notify(osg::NOTICE)<<className()<<"::update(..) not implementated yet"<<std::endl;
}
void TerrainTechnique::cull(osgUtil::CullVisitor* nv)
void TerrainTechnique::cull(osgUtil::CullVisitor*)
{
osg::notify(osg::NOTICE)<<className()<<"::cull(..) not implementated yet"<<std::endl;
}
void TerrainTechnique::cleanSceneGraph()
{
osg::notify(osg::NOTICE)<<className()<<"::cleanSceneGraph(..) not implementated yet"<<std::endl;
}
void TerrainTechnique::dirty()
{
osg::notify(osg::NOTICE)<<className()<<"::dirty(..) not implementated yet"<<std::endl;
}