From Cedric Pinson, Pulled in osgAnimation from OpenSceneGraph-osgWidget-dev into svn/trunk.
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src/osgAnimation/Channel.cpp
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29
src/osgAnimation/Channel.cpp
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/* -*-c++-*-
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* Copyright (C) 2008 Cedric Pinson <mornifle@plopbyte.net>
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osgAnimation/Channel>
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using namespace osgAnimation;
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Channel::Channel() { _weight=1; }
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Channel::~Channel() {}
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const std::string& Channel::getName() const { return _name; }
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void Channel::setName (const std::string& name) { _name = name; }
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const std::string& Channel::getTargetName() const { return _targetName;}
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void Channel::setTargetName (const std::string& name) { _targetName = name; }
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float Channel::getWeight() const { return _weight;}
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void Channel::setWeight(float w) { _weight = w;}
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