From Cedric Pinson, Pulled in osgAnimation from OpenSceneGraph-osgWidget-dev into svn/trunk.

This commit is contained in:
Robert Osfield
2008-11-22 12:14:19 +00:00
parent fdaa75400b
commit 56a2cc65d0
55 changed files with 6623 additions and 3 deletions

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/* -*-c++-*-
* Copyright (C) 2008 Cedric Pinson <mornifle@plopbyte.net>
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osgAnimation/Channel>
using namespace osgAnimation;
Channel::Channel() { _weight=1; }
Channel::~Channel() {}
const std::string& Channel::getName() const { return _name; }
void Channel::setName (const std::string& name) { _name = name; }
const std::string& Channel::getTargetName() const { return _targetName;}
void Channel::setTargetName (const std::string& name) { _targetName = name; }
float Channel::getWeight() const { return _weight;}
void Channel::setWeight(float w) { _weight = w;}