Moved the diaglog title bar widgets into the Widget::GraphicsSubgraph map to avoid them poluting the Dialog's children list and to prevent them from being serialized.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14441 16af8721-9629-0410-8352-f15c8da7e697
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@@ -18,6 +18,7 @@
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#include <osgGA/EventVisitor>
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#include <osgUI/Export>
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#include <osgUI/Widget>
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namespace osgUI
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{
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@@ -26,14 +27,19 @@ namespace osgUI
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class OSGUI_EXPORT CloseCallback : public osg::CallbackObject
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{
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public:
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CloseCallback(const std::string& callbackName=std::string("close"));
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CloseCallback(const std::string& callbackName=std::string("close"), osgUI::Widget* closeWidget=0);
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CloseCallback(const CloseCallback& hc, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgUI, CloseCallback);
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void setCloseWidget(osgUI::Widget* widget) { _closeWidget = widget; }
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osgUI::Widget* getCloseWidget() { return _closeWidget.get(); }
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const osgUI::Widget* getCloseWidget() const { return _closeWidget.get(); }
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virtual bool run(osg::Object* object, osg::Parameters& inputParameters, osg::Parameters& outputParameters) const;
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protected:
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virtual ~CloseCallback() {}
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osg::observer_ptr<osgUI::Widget> _closeWidget;
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};
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class OSGUI_EXPORT HandleCallback : public osg::CallbackObject
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