Updates to the handling of vertex attributes.
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@@ -16,10 +16,10 @@
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using namespace osg;
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AutoTransform::AutoTransform():
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_scale(1.0f,1.0f,1.0f),
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_autoUpdateEyeMovementTolerance(0.0f),
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_autoRotateToScreen(false),
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_autoScaleToScreen(false),
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_scale(1.0f,1.0f,1.0f),
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_firstTimeToInitEyePoint(true),
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_matrixDirty(true)
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{
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@@ -30,8 +30,8 @@ AutoTransform::AutoTransform(const AutoTransform& pat,const CopyOp& copyop):
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Transform(pat,copyop),
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_position(pat._position),
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_pivotPoint(pat._pivotPoint),
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_scale(pat._scale),
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_rotation(pat._rotation)
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_rotation(pat._rotation),
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_scale(pat._scale)
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{
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// setNumChildrenRequiringUpdateTraversal(getNumChildrenRequiringUpdateTraversal()+1);
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}
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