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@@ -12,7 +12,7 @@
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namespace osgUtil {
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/**
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* SceneView is literaly a view of a scene, encapsulating the
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* SceneView is literally a view of a scene, encapsulating the
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* camera, global state, lights and the scene itself. Provides
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* methods for setting up the view and rendering it.
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*/
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@@ -20,7 +20,7 @@ class OSGUTIL_EXPORT SceneView : public osg::Referenced
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{
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public:
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/** Constrcut a default scene view.*/
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/** Construct a default scene view.*/
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SceneView();
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/** Set scene view to use default global state, light, camera
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@@ -130,7 +130,7 @@ class OSGUTIL_EXPORT SceneView : public osg::Referenced
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internal near and far planes. Default value is true.
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*/
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void setCalcNearFar(bool calc) { _calc_nearfar = calc; }
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/** return true if SceneView automatically caclculates near and
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/** return true if SceneView automatically calculates near and
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far clipping planes for each frame.
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*/
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bool getCalcNearFar() const { return _calc_nearfar; }
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